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|F||Find||Find a remote app and connect or disconnect|
|R||Remote||Remote tunneling to connect User and Host|
NEGOTIATION_MESSAGE = ("F " FIND_STR) | ("R " REMOTE_STR) ; these are defined in this file
FIND_STR = F_SET_HOST | F_SET_SECRET| F_SHUTDOWN F_SET_HOST = "set host " HOST_ID F_SET_SECRET = "set secret " PASSWORD F_SHUTDOWN = "shutdown"
[Sequence] Find string may only be sent once a host-server connection is properly opened (ie after the link open sequence and describe sequence)
F_SHUTDOWN may only be sent from host to server, and only be sent once.
The F_SET_* strings may be sent multiple times (again, from host to server only).
[Example] HOST --> SERVER W 0014 F set host Harry.Com HOST --> SERVER W 0018 F set secret Unguessable ... HOST --> SERVER W 0009 F shutdown
REMOTE_STR = USER_NAME " | " OPAQUE_STR
[Sequence] A remote string may be sent or received any time the remote link identified by the user_name is open.
The opaque data is sent, unedited by the client and server, to the user.
When received, it is as sent by the user.
[Example] USER1 --> CLIENT1 R localhost:22201 ^ Harry.Com | [CHAT] Hi Steve, want to play a game? CLIENT1 --> SERVER R [CHAT] Hi Ben, want to play a game? SERVER --> HOST R WilliamGladstone | [CHAT] Hi Ben, want to play a game? HOST --> SERVER R BenjaminDisraeli | [CHAT] Bill says: Hi Ben, want to play a game? SERVER --> CLIENT2 R [CHAT] Bill says: Hi Ben, want to play a game? CLIENT2 --> USER2 R localhost:22201 ^ Harry.Com | [CHAT] Bill says: Hi Ben, want to play a game?