Project Fairdice |
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Letter | Name | Description |
---|---|---|
F | Find | Find a remote app and connect or disconnect |
R | Remote | Remote tunneling to connect User and Host |
[Definition]
NEGOTIATION_MESSAGE
=
("F " FIND_STR) |
("R " REMOTE_STR)
;
these are defined in this file
[Definition]
FIND_STR
=
F_SET_HOST | F_SET_SECRET| F_SHUTDOWN
F_SET_HOST
=
"set host " HOST_ID
F_SET_SECRET
=
"set secret " PASSWORD
F_SHUTDOWN
=
"shutdown"
[Sequence]
Find string may only be sent once a host-server connection is properly
opened (ie after the link open sequence and describe sequence)
F_SHUTDOWN may only be sent from host to server, and only be sent once.
The F_SET_* strings may be sent multiple times (again, from host to server only).
[Example]
HOST --> SERVER W 0014 F set host Harry.Com
HOST --> SERVER W 0018 F set secret Unguessable
...
HOST --> SERVER W 0009 F shutdown
[Definition]
REMOTE_STR
=
USER_NAME " | " OPAQUE_STR
[Sequence]
A remote string may be sent or received any time the remote link identified
by the user_name is open.
The opaque data is sent, unedited by the client and server, to the user.
When received, it is as sent by the user.
[Example]
USER1 --> CLIENT1 R localhost:22201 ^ Harry.Com | [CHAT] Hi Steve, want to play a game?
CLIENT1 --> SERVER R [CHAT] Hi Ben, want to play a game?
SERVER --> HOST R WilliamGladstone | [CHAT] Hi Ben, want to play a game?
HOST --> SERVER R BenjaminDisraeli | [CHAT] Bill says: Hi Ben, want to play a game?
SERVER --> CLIENT2 R [CHAT] Bill says: Hi Ben, want to play a game?
CLIENT2 --> USER2 R localhost:22201 ^ Harry.Com | [CHAT] Bill says: Hi Ben, want to play a game?