#include "frdi_dummy_host.h"
Functions | |
frdi_list * | frdiHostGetDummyMessageTextQueueSingle (frdi_host_app *self) |
frdi_list * | frdiHostGetDummyMessageTextQueueTwogame (frdi_host_app *self) |
frdi_list * | frdiHostGetDummyMessageTextQueueTwouser (frdi_host_app *self) |
frdi_list * | frdiHostGetDummyMessageTextQueueUserhost (frdi_host_app *self) |
frdi_list * | frdiHostGetDummyMessageTextQueueClientserver (frdi_host_app *self) |
frdi_list * | frdiHostGetDummyMessageTextQueue (frdi_host_app *self) |
void | frdiHostCheckForModulo (frdi_host_app *self, frdi_host_server *server, char *text) |
void | frdiHostDoStuff (frdi_host_app *self) |
void * | frdiHostServerMessageRecieve (frdi_host_app *self, frdi_host_server *server, frdi_message *message) |
void | frdiHostServerMsU (frdi_host_app *self, frdi_host_server *server, frdi_message *old_message) |
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scenario: single |
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scenario: twogame |
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scenario: twouser |
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scenario: userhost |
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scenario: clientserver |
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dummy |
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nasty |
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do stuff |
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recieve a message from a host-server connection D Description F Find G Game K Keepalive L Link R Remote U Unknown |
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send a U type message along a host-server connection |