#include "frdi_dummy_user.h"
Functions | |
void | frdiUserGameReceiveClient (frdi_user_app *self, frdi_user_game *game, char *str) |
void | frdiUserGameLog (frdi_user_app *self, frdi_user_game *game, char *str) |
frdi_user_game * | frdiUserGameNew (frdi_user_app *self, char *game_id) |
void | frdiUserGameFinish (frdi_user_app *self, frdi_user_game *game) |
char * | frdiUserGameReport (frdi_user_app *self, frdi_user_game *game) |
char * | frdiUserGameDescribe (frdi_user_app *self, frdi_user_game *game) |
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deal with a game str from the client |
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log it |
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create a game object (values get filled in by the create object) |
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de-register and destroy a game object |
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report the outcome of a game to the user in complete terms |
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describe it |