#include "frdi_dummy_user.h"
Functions | |
frdi_list * | frdiUserGetDummyMessageTextQueueSingle (frdi_user_app *self) |
frdi_list * | frdiUserGetDummyMessageTextQueueTwogame (frdi_user_app *self) |
frdi_list * | frdiUserGetDummyMessageTextQueueTwouser (frdi_user_app *self) |
frdi_list * | frdiUserGetDummyMessageTextQueueUserhost (frdi_user_app *self) |
frdi_list * | frdiUserGetDummyMessageTextQueueClientserver (frdi_user_app *self) |
frdi_list * | frdiUserGetDummyMessageTextQueue (frdi_user_app *self) |
void | frdiUserDoStuff (frdi_user_app *self) |
void * | frdiUserClientMessageRecieve (frdi_user_app *self, frdi_user_client *client, frdi_message *message) |
void | frdiUserClientMsU (frdi_user_app *self, frdi_user_client *client, frdi_message *old_message) |
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scenario: single |
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scenario: twogame |
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scenario: twouser |
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scenario: userhost |
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scenario: clientserver |
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dummy |
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do stuff |
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recieve a message from the user-client connection D Description F Find G Game K Keepalive L Link R Remote U Unknown |
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send a U type message along a user-client connection |